So, game development is crazy time consuming, and it's meant that I've overlooked this tutorial somewhat. But, today, we're going to look at shaping those tiles that you made during Part 1 & Part 2. As a recap, your tileset should currently look a little something like this: If you wanted to make a really... Continue Reading →
Platformer Tile Sets – Part 2
This is part 2 of the blog post series for making your own platformer tile set - if you haven't already, I would recommend reading Platformer Tile Set - Part 1. Last time we finished making our basic ground tiles, and ended up with something a little like this: All our shadowing and highlighting is... Continue Reading →
Platformer Tile Sets – Part 1
Designing and making assets for games is a really rewarding process. Over a series of blog posts I want to share with you the process of making art for a 2D pixel platformer game so that you can experience it too! The place I always start when I have an idea for a game is... Continue Reading →